Summly and Yahoo, retaining good tech talent, why iCloud sync doesn't work well, whether it's fixable, and whether you should use it even if it gets fixed.
Summly's acquisition by Yahoo, and what could have justified its price. (Marco, WSJ)
The quality of speech recognition.
Challenges of big tech companies such as Apple hiring and retaining great talent.
Buying a TV, regular people and high-DPI screens, the amazing Mac lineup that we barely care about, revisiting the Microsoft Store, and why Garageband's support of Audiobus is so interesting.
Google Reader shutting down, the RSS market and client architecture, demand for Google I/O and WWDC tickets, Apple pessimism, and diversifying the iPhone line.
The upcoming Google Reader shutdown.
The market for RSS today, and the way forward.
Client-side vs. server-side feed crawling.
Addressing excessive demand for WWDC and Google I/O tickets.
Apple pessimism is at an all-time high, even in the mainstream.
The Mac Pro's future, launch and app considerations for a bigger iPhone, Visual Studio's ease of use, the future of Objective C, and migrating a platform's API to a new language.
The role of the Mac Pro today.
How Apple might manage the launch of a bigger iPhone.
App design and auto-layout if the iPhone moves to multiple sizes and resolutions.
Visual Studio's learning curve vs. Xcode and Interface Builder.
The future of Objective C and the challenge of migrating a platform's API to a new language.
The PS4 announcement, the Xbox 1, old LAN gaming, Transport Tycoon, early CD-ROM adventure games, dumping old games onto iOS, dial-up modems, and the annoyance of gaming occasionally on a modern console.
The PS4 announcement, the Xbox 1, old LAN gaming, Transport Tycoon, early CD-ROM adventure games, dumping old games onto iOS, dial-up modems, and the annoyance of gaming occasionally on a modern console.