3: Conditions Led To Freecell

  • The Nifty MiniDrive
  • The challenges of small-camera design
  • Sony RX1 and Sony's camera-business revival
  • Apple in the gaming market and the evolution of casual gaming
  • Solitaire, Minesweeper, and the first time anyone has mentioned FreeCell in 2013
  • The bad old days of Game Boys, lead-acid "portable" computers, and mouse-pointer trails
  • iOS' refusal to let you pick default browser, email client, calendar app, etc.
  • Mini-web-browsers inside of iOS apps
  • How iOS could adopt Contracts or Intents, and the problems that might arise